steam leadership conference graphic

Friday, March 5, 2027

Call for Proposals Opens: October 1 , 2026. 

 
CONFERENCE THEME

STEAM Forward: Inspiring Innovation, Impact, and Possibility

As STEAM education continues to evolve, educators, researchers, artists, industry leaders, and policymakers are uniquely positioned to drive innovation and create meaningful opportunities for all learners. STEAM Forward: Inspiring Innovation, Impact, and Possibility celebrates bold ideas, transformative practices, and collaborative efforts that prepare learners for a rapidly changing world. From artificial intelligence and emerging technologies to creative problem-solving and workforce readiness, this theme invites participants to explore how STEAM education can inspire innovation, expand opportunity, and empower the next generation to lead with purpose and impact. 

We are seeking dynamic proposals that inspire action, showcase innovation, and empower participants to reimagine STEAM education for the future. Whether you are pioneering classroom practices, leveraging emerging technologies, building impactful community partnerships, advancing workforce development, or driving systemic change that prepares students for an evolving world, this is your opportunity to share your work, research, and vision with a diverse community committed to advancing STEAM teaching and learning.

In attending the conference, you can expect to: 

  • Be Empowered to design engaging learning experiences that foster creativity, critical thinking, collaboration, and workforce readiness.
  • Explore Emerging Innovations in STEAM education, including artificial intelligence, digital tools, and future-focused instructional practices.
  • Strengthen Connections among classrooms, communities, higher education, and industry to create meaningful pathways for student success.
  • Discover Practical Strategies that connect learning to authentic, real-world challenges and career opportunities.
  • Reignite Your Passion for teaching, leading, and inspiring the next generation of problem-solvers, innovators, and change-makers.
AUDIENCE

Superintendents, curriculum coordinators, principals, academic coaches, content specialists, teacher leaders, artists, after-school coordinators, informal educators, researchers, curriculum developers, policymakers, industry professionals, higher education faculty, and other professionals interested in advancing STEAM education. 

Faculty engaged in broader impacts, community-engaged scholarship, workforce development, research-practice partnerships, or research-based innovations involving K-12 and higher education are especially encouraged to participate.