Wednesday, March 16th

 

3:50 pm EST to 4:00 pm EST
Welcome to the STEAM Leadership Conference 2022 at Georgia Tech! It's time to log into our virtual event.​ 

4:00 pm EST to 5:00 pm EST

Engaging the I Can't Mindset
Whitney Thomas and Lavonne Curry
Breakout Room 1
 
This session will explore ways to engage low skill, high ability learners through the PBL process. We will be sharing strategies to execute PBL's with students who are not as intrinsically motivated as some of their peers or who lack some foundational knowledge in their core subjects. We will be exploring this topic using a project that students executed Fall of 2021. Panelist will answer a series of questions about our experience, barriers and successes using artifacts such as video, photos, and classroom project aligned tasks and planning documents. Participants will also be given an opportunity to ask questions.
 
NFT's How do I make one and how the heck do I use it
Jeffery Kitchen and Courtney Bryant
Breakout Room 2
 
Come learn about NFT's (Non-fungible Tokens). Learn how to make them and why students need this 21st century skill. In this session you will learn the ties between cryptocurrencies, art and technology. Which will foster student engagement and workplace readiness. Participants will leave with an NFT image and ability to mint it.
 
A STEM Outreach Collaboration between AE and Modern Languages
Kelly Griendling and Satomi Suzuki-Chenworth
Breakout Room 3
 
In the past year, Modern Languages and Aerospace Engineering teamed up to develop a middle school outreach activity aimed at showcasing the intersection of technology and society.  For this project, we teach the linear motor car technology and explore the impact this technology could have on the lives of the citizens in Japan.  Students are challenged to think about the impact of transportation on society and the environment, get an introduction to the Japanese language and culture, and do an hands on experiment with magnets to understand the linear motor car technology. The project connects a wide range of topics that are often taught independently, including technology, magnetism, foreign language, sustainability, geography, and culture.  This effort was possible thanks to a cross-campus collaboration from two departments that rarely cross paths, and we hope that it can be a model to inspire others to collaborate outside of their normal network! 

5:00 pm EST to 5:30 pm EST

AMP Up Your STEAM Instruction: Paper Pianos and More
Sabrina Grossman, Douglas Edwards, Jed Paz, and Jasmine Choi
Breakout Room 1
 
Have you ever wanted to create an instrument and play it?  Then this session is for you! This session integrates computer science, technology, engineering, and music. Participants will view a demo on how to build a paper piano using a Micro:bit controller.  Presenters will demonstrate how teachers can extend this lesson to challenge the students to compose a song using the Paper Piano or play a composition on their pianos.  Participants will then meet with a panel of curriculum designers to learn about additional free STEAM lesson plans and resources for their middle and high school classrooms.  All of the lessons have been teacher-tested and integrate engineering design and computer science into STEM and STEAM classrooms.   Lessons connect to real-life investigations and design projects in Georgia Tech labs and show authentic connections between data and the arts. 
 
Top STEAM Integration Ideas for Student Skill Development: Grades PK-12
Connie White, Sandra Varajic, and Ann Haber
Breakout Room 2
 
In the past few years, our Woodward Academy STEAM Team has collaboratively worked to fulfill our STEAM Vision Statement, which aims to inspire all PK-12 students to create and discover authentic solutions for an evolving and complex world. In this session, we will focus on examples from grades PK-12. We will share the specifics of several of our implemented ideas such as our elementary robotics expansion, STEAM Day, our Tech Tool Lending Library, Summer STEAM Camp, grade/course level projects, and student enrichment opportunities. In this fast-paced overview, we will share the major elements of a variety of initiatives. We will also share resources used and how we are working to gain traction throughout the school.
 
Taking Bluetech to New Depths: Gray's Reef MATE ROV Competition
Jody Patterson
Breakout Room 3
 
Gray’s Reef National Marine Sanctuary Foundation and partners educate youth and communities on how to build a sustainable future by (1) providing STEM-focused environmental education programming to Georgia K-12 schools, (2) hosting experiential learning opportunities through the Gray’s Reef Southeast MATE ROV Competition, and (3) preparing schools to excel in this innovative regional competition by offering professional development training for teachers.
 
The Gray’s Reef MATE ROV Competition:
Engages teachers and students in participatory exploration and transformative discoveries through project-based learning with underwater robotics,
Cultivates concern among teachers and students for the ocean environment through exploration of the root causes of problems and possible solutions,
Promotes understanding of the marine ecosystem, STEM concepts, and the research tools and technologies used for ocean exploration, and
Supports workforce readiness and pathways to STEM careers.

5:30 pm EST to 6:00 pm EST

Engineering the Stage: STEAM and Technical Theatre
Jeff Rosen
Breakout Room 1
 
What do engineering, theatre, dance, and digital media all have in common? They are all part of the technical theatre program at Paul Duke STEM High School.  Learn how through a partnership with the Georgia Tech GoSTEAM program, four teachers collaborated to develop a theatre production program that includes robotic sets, advanced lighting techniques, costume design, podcasting, and film.  Hear from the teachers and innovators involved in the project and view a clip from the national finalist video in the All American High School Film Festival profiling the theatrical production - Rosanda. 
 
Naturally Inspired! Engineering All Around You
Michael Helms
Breakout Room 2
 
You experience nature every day. It is all around you, but how often to pay attention to it. Do you ever wonder when you walk past that tree, how did it get so tall, or why are it's leaves shaped that way, or how does it get water and nutrients all the way up to the op? Did you ever wonder why a cat's tongue is so rough, or why a flamingo has such an odd beak, or how a snake slithers? These are more than biology questions; these are design and engineering questions. And at the Atlanta Botanical Gardens and Zoo Atlanta, we have a lot of answers!
 
The answers to these questions can inspire you to think purposefully about the relationship between people and nature, to view nature as a partner in design, and to design for the world in a more sustainable way. We call this biologically inspired design (BID). In this talk we will discuss Biologically Inspired Design for Engineering Education (BIRDEE), a K-12 education research program at Georgia Tech, we will cover student and teacher programs for getting involved with BID@GT, and representatives from both Zoo Atlanta and the Atlanta Botanical Gardens will talk about how they support this kind of inspirational and inclusive learning.
 
Exploring Student Thinking with Adaptive Simulations
Tyler Kinner and Elizabeth Whitaker, PhD
Breakout Room 3
 
Ever use an animation or simulation with students and find yourself saying “It’s so obvious, I don’t know why they didn’t get it!”. The saying “best-laid plans of mice and men go awry” likely describes a fair number of lesson plans, but this can be particularly true for activities involving media-based learning. In this session, GTRI researchers Dr. Betty Whitaker and Tyler Kinner will share how adaptive simulations can help teachers understand what students see in a screen, and how interactive adaptations can help direct them towards the desired understandings. This session blends both pedagogical and technical perspectives to provide teachers a whole of the what, how, and why of adaptive simulations. 

6:00 pm EST to 6:30 pm EST

Open Q&A
Breakout Rooms 1, 2, & 3